In particular, the CAPTCHA implementation was broken by modern bot software, and could not prevent bots from registering and flooding the forum. This project was unearthed and used as a temporary forum for Sonic Fan Games HQ, where it was discovered that there are actually a lot of deep problems with the code. Then Char left the internet and I never heard from him again. However, we got burned out badly nearing beta 1.0, and never finished the ModCP nor the installer. At the time, for a pair of PHP programming newbies, I think we got something halfway decent out of it.
#SONIC ADVANCE 3 ROM DOWNLOAD UPDATE#
We forked an abandoned vBulletin clone called OvBB and attempted to improve and update it. Requires libripper.php to run!ĬTBBS was a forumware project between Char and myself. You have to provide the uncompressed data files yourself, place them in the same directory as the script, and make the output directories yourself. Rips 16x16 and 128x128 metatiles of Speed Slider Zone from the split disassembly of Sonic Crackers. Rips 32x32 metatiles from Gens savestates of the very strange game McDonald's Treasure Land Adventure for the SEGA Genesis/Megadrive. Rips 32x32 metatiles from Gens savestates of Sparkster ( not the SNES version!). Rips 32x32 and 256x256 metatiles from Gens savestates of Buster's Hidden Treasure. It only rips sheets of 16x16 tiles from Gens savestates.īuster's Hidden Treasure Metatile Ripper Scrapped project to rip metatiles from Blaster Master 2. Rips 256x256 metatiles from Gens savestates of High Seas Havoc (aka Cap'n Havoc). Data inside the RAM of this game is terribly inconsistent. Rips level layouts from savestates of Socket (aka Time Dominator) in the form of 256x256 chunks.ĭesert Demolition Metatile Ripper V2.0 Īll-new metatile ripper for Desert Demolition (Genesis), rips the 32x32 metatiles and the 512x256 level strips from Gens savestates of the Mexico level. You have to decompress the files yourself with a LZSS Decompressor utility! Using the 64圆4 metatile rips from the above tool, this generates complete level maps for stages in Sonic Rush, Sonic Rush Adventure, and Sonic Colors. Sonic Rush/Rush Adventure/Colors Level Parser Rips 64圆4 metatiles from decompressed files in Sonic Rush, Sonic Rush Adventure, and Sonic Colors.
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Sonic Rush/Rush Adventure/Colors Metatile Ripper Rips 96x96 metatiles from the Sonic Advance 3 ROM. Rips 96x96 metatiles from the Sonic Advance 2 ROM. Rips 96x96 metatiles from the Sonic Advance 1 ROM.
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Rips 32x32 metatiles from the Sonic 1 SMS/GG ROM. There was work on Sonic 1 support but it never got far. Rips 128x128 level metatiles from Gens savestates for Sonic 2/3K, and renders level layouts for Sonic 2. Sonic 1 support somewhat functional! (thanks Mercury) Now rips high and low plane versions of each metatile. Contains functions for reading words (both endians!), rendering graphics in the 4bpp format used by the SEGA Genesis/Megadrive and Game Boy Advance, and reading the palettes from those same systems. Updated : Support for 4BPP GBA graphics added.Ī collection of functions I've commonly used in making level metatile ripping tools. Updated : Better handling of alpha transparency data in images.